Global
Global Global Global

10 plus 10

What?

Group members start with a common idea and individually sketch around 10 concepts each. They share and pick one sketch for the next round. After two rounds, there are approximately 20 sketches per team, providing both variety and depth. This method enables quick concept generation and a better understanding of design challenges. The visual approach adds specificity.

When?

This tool is ideal when you want to unlock creative spontaneity or initiate an ice-breaker!

How?



Define the topic you want to ideate around

Get a ball or a small object that you can throw. That will be your hot potato

The participant having the ball in their hands starts by saying an idea (related to the topic) out loud, and then quickly passes the ball to another player

The second player has to say another idea related to the topic and quickly passes the ball to the next player

Each pretends the ball is a very hot potato that they need to throw away as soon as possible, and for that they need to express their idea very quickly

Keywords

Hot

Potato

Ball

Ideate

Spontaneous

Ice-breaker

Warmup

Spontaneity



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Documentation

This tool was experienced in our project 'Blue Button' while on the research phase. We went around many shops in Berlin, in where they sell board games. It was a few days before christmas, so the timing was perfect.

We observed people's behaviours around board games inside the shops, and we even asked them a few questions, about what their favourite was, on based on what criteria do they choose..

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Best practices

When using this tool, make sure to satisfy the checkboxes below. You can find more details about each box in the bottom.

The setting

Before to start working on the cultural probes, prepare the right setting. You are about to go through an exercice that will stimulate your brain in different ways! Are you ready for this? You need a space that is stimulating for your creativity and your focus. Ideally, a space that lets you move freely and provides the right tools for each step. Be sure to be in a calm and relaxed mindset. Put the scope of research and the topic of research in front of you.

The objective

When ideating the probes, you need to ask, for each probe: what is the objective from this probe? For example the objective could be: getting to know the environment where the respondent does a specific activity, or getting to know at what time of the day the respondant is most likely to feel a certain way, or the most relevant object when it comes to a specific topic. Each probe should have an objective, an information we're trying to get a grip on, or a path to explore.

Define the scope

For each probe, you are free to define the scope, depending on your project and your research. It can be specific, or it can be broad, or both. At the early stage of the research, usually we are exploring around a topic and we ask broader questions. Keep in mind that the more specific the question, the easier it will be to analyse the data and detect relevant patterns within the respondees.

The user journey

When you prepare the cultural probes, think about the steps that the respondant will take through time. What to do, when to do it, and how? The ergonomy is a crucial part in this experience that will engage the respondant in his daily life. In order to keep the commitment, you have to guide your user through easy steps, that are realisticly feasible, and of course, don't forget to provide the right tools for them to participate (example : pencils to write, cameras to take pictures, qr codes to upload files, etc...)'

The organisation

When crafting this set, you will go about different steps that require different resources. The ideation needs ideation tools